The problem you solved: what was this project all about?

This project was about creating a leaderboard view that would display information pulled directly from previous, current, and upcoming live events within the app. I decided to design a leaderboard that would organize brackets and matches that take place during Brazilian Jiu Jitsu Competitions.

How you knew it was a problem: was there research or data?

During Jiu Jitsu competitions, it can be difficult to quickly find matches taking place and the statistics on who is winning, how many points each competitor has earned, and how much time is left.  Most competitions are set up in large gymnasiums, where there could be upwards of 8-10 mats. This means that there could be eight matches going on at once. Each mat could have a different age range, weight bracket, or ranking.

It can feel like an extreme sport just to find the match you want to track. It can also be frustrating to try to find where your teammate may be competing, especially if you need to get there quickly to help coach them.

 

The goal for the work: what did success look like?

Success for this project was to display a concept of how users could quickly narrow down search results of match results and matches happening live.

With only a few hours to quickly prototype a few wireframes, I wanted to display the overall look of how the app would be structured and how it would feel. The app needed to help the user quickly find the competition and then choose between previous, current, or future matches. From there they would be presented with either completed matches, live matches, or future matches. The Quick Leaderboard button takes the user to the screen that would allow them to quickly narrow down options and filter through men/women, age range, weight bracket, and ranking.

Your role: what did you do, who did you work with, what was your process? How did you drive the team or project forward?

As an individual challenge, I began by making a note of the users needs and the requirements of the system. As I began wireframing, I continued breaking down and adding to the user requirements. I designed the Quick Leaderboard Screen first, as this was the required screen for my design challenge and the ultimate goal of designing a leaderboard.

I then designed the main home page screen followed by the active competitions taking place throughout the region. The user could then click into the competition they wanted to view more matches in.

The following screen would load all live matches automatically, but they could also tab left to view previous matches and right to view future matches.

Your outcomes: Did you solve the problem? How do you know and what did you learn?

This design solved the problem for the scope of the design challenge. I broke out user needs, developed user requirements, and designed wireframes to display the flow of the design. I would like to build out more screens to display more functionality as well.  It would also be cool to potentially integrate this concept with other combat sport competition software and scope out the process for building out this app.

Userflow and Wireframes